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popstar-external

A collection of external game overlays — driverless / hypervisor-backed memory access with ImGui + D3D11 rendering.

Aimbot · Visuals · Chams · Loot · Radar

Windows x64 · C++20 · Visual Studio 2022

Projects

Project Target Memory backend Overlay
fortnite/ FortniteClient-Win64-Shipping.exe Driverless (day1.lib) D3D11 window hijack
rust/ RustClient.exe Hypervisor-backed ImGui overlay
apex/ r5apex_dx12.exe Hypervisor (VMX hypercalls) Swap-chain hijack

Each project is self-contained: open its .vcxproj, build Release | x64, and read its own README for details, features, and caveats.


Shared feature set

  • Aimbot — FOV circle/arrows, smoothing, visible check, multiple keybinds, controller support
  • Visuals / ESP — boxes, skeleton, names, rank, platform, health/state colors
  • Chams — via custom depth
  • Loot / item ESP — category and rarity filters
  • Radar & crosshair — configurable
  • Overlay UI — Dear ImGui with FreeType, blurred background, tabbed menu

Repository layout

popstar-external/
├── fortnite/   # Fortnite external overlay (driverless)
├── rust/       # Rust external overlay (hypervisor-backed)
└── apex/       # Apex Legends external overlay (VMX hypercalls)

Each folder contains its own README.md and .gitignore with build instructions specific to it.


Shared dependencies

Vendored under each project's dependencies/:

  • Dear ImGui — overlay UI
  • FreeType — font rasterization
  • GLM — math (apex)
  • JoyShockLibrary — controller input (fortnite)
  • oxorany — string obfuscation
  • lazy-importer — import resolution

UI fonts and the logo live in each project's assets/ folder.

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