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Accessibility-first tactical cyber-noir FPS built for Unity 6, with screen-reader-accessible menus and audio-based gameplay accessibility (sonar echolocation, sound-visualizer HUD)

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Echoes of Neon (Accessible Tactical Cyber-Noir FPS)

An accessible-first, single-player tactical cyber-noir First-Person Shooter developed for Unity 6 / Unity 2022+ with the Universal Render Pipeline (URP).


🧠 AI Agent Coordination & Project Memory

Important

This project is developed collaboratively using multiple AI agents. All agents must read and update MEMORY.md before and after making any changes to ensure continuity and avoid regressions.


🚀 Quickstart for Developers

  1. Open in Unity:
    • Launch Unity Hub.
    • Click Add Project from Disk and select this directory (EchoesOfNeon).
    • Open using Unity 6 or Unity 2022.3+ LTS with the Universal Render Pipeline (URP) template.
  2. Package Dependencies:
    • Unity Input System (com.unity.inputsystem)
    • Universal Render Pipeline (com.unity.render-pipelines.universal)
    • TextMeshPro (com.unity.textmeshpro)
  3. Documentation:
    • See MEMORY.md for full game lore, architecture diagrams, accessibility mechanics, and the active roadmap.

About

Accessibility-first tactical cyber-noir FPS built for Unity 6, with screen-reader-accessible menus and audio-based gameplay accessibility (sonar echolocation, sound-visualizer HUD)

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