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The Astora Engine is designed to enhance the development efficiency of game developers. It focuses on 2D game development, uses the C# programming language, and is built on MonoGame. Its design philosophy lies in enabling quick switching between two modes: pure code development and editor-based development. After using the editor, you can completely abandon it and continue developing solely through pure code.

Developing on:

  • Basic Engine Stucture
  • Physics
  • Persistence
  • AI
  • Samples
  • Content Managment
  • Visula Editor
  • Contributing Guide
  • Font
  • 2D Animation
  • Particles
  • Camera
  • Tweening
  • Tilemap
  • Input
  • 3D Render

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A Game Engine Based on MonoGame

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