Sonic Springworks is a fangame framework developed using Unreal Engine 5.4.4, designed with a focus on being straightforward and easy to use.
- Streamlined and easy to read Blueprint code, designed to offer flexibility.
- Variety of objects and tools available to populate levels, including Springs, Rings, enemies, and grind rails.
- Slope physics movement on the ground and on rails, amplified when rolling or with the Grind Crouch action.
- Tons of configuration options for the player, including audio sliders, graphics settings, and control remapping.
- Drag-and-drop blockout shapes to help get started on your levels.
If you have any questions or run into issues when using Sonic Springworks, share it in the Discord server.
Alternatively, you can submit an Issue on the repository detailing:
- What your question/issue is.
- Instructions on replicating the issue (if applicable).
- Screenshots/videos to help show the issue (if applicable).
Please follow the Setup Guide on the repository's wiki to download and setup what is necessary to use Sonic Springworks.
Generative AI programs and chatbots, such as ChatGPT and Claude, harm creative expression, steal from others, and bring harm to the environment. Because of this, you may not use generative AI programs to alter or change Sonic Springworks' code, assets, or anything else within the framework.