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Effects

Xemor edited this page Jul 22, 2021 · 2 revisions

Effects

Effects are the bread and butter of SkillsLibrary and there would be no point to it without them! These are what causes things to change when you use a skill.

In order to use effects, you add an effects block inside the skill. Here is the most simple effects use case.

effects:
  an_effect_name_of_your_choosing:
    type: LUNGE
    mode: SELF
    horizontalVelocity: 1.0
    verticalVelocity: 1.0

This is an example of the Lunge Effect (you can tell it's the lunge effect due to type: LUNGE) and this would make the skill apply velocity in the direction they're looking with a multiplier of 1.0 on the horizontal axes and the vertical axes! All effects have the mode and type parameters, but the horizontalVelocity and verticalVelocity parameters are specific to the lunge effect! In order to check the parameters required to use each effect type, please check their individual pages.

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