Code-share RNO0 create_entity between PS1 and PSP - #3450
Merged
Conversation
JoshSchreuder
approved these changes
Jul 31, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
Code-shares the complete RNO0
create_entityhelper family between the US PlayStation and PSPEU builds using the existing implementation insrc/st/create_entity.h.This replaces 15
INCLUDE_ASMstubs on each platform with one shared source implementation.Total: 30 platform-specific
INCLUDE_ASMstubs replaced by shared C.Background
RNO0 had separate PlayStation and PSP stub files for the same complete
create_entityhelper family. These routines are already decompiled in the sharedsrc/st/create_entity.himplementation used by other overlays.Verification