Computer science student with a specialization as a Unity and full-stack web developer. Worked at my university's architecture department for half-timbered houses as a Unity developer for interactive building simulations and Mohn Technology AS in Bergen, Norway, as a Unity developer for AUV simulations.
Currently a teacher at my university for web engineering and writing my master's thesis. Thesis topic: Development of an algorithm for parameterized generation of a realistic finishing-pen net with defects and marine growth for an AUV simulation


