client: try to fix smoke not visible on first round - #351
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I literally made the exact same fix in the uncommitted changes of my local repository 😁 |
Vladislav4KZ
approved these changes
May 19, 2026
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g_flRoundTimeis 0 on first round.fuser4stores entity creation time. Wheng_flRoundTimeinevitably goes forward, entities created before it will get automatically cleaned in this function.Could be also used for dead bodies, instead of storing them in array, which I think was intended at some point, judging by commented out
fuser4assignment.cc @Vladislav4KZ