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2 changes: 1 addition & 1 deletion .github/workflows/release.yml
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ jobs:
- check-headers
- check-symbol-header-sync
env:
RELEASE_VERSION: '0.10.4'
RELEASE_VERSION: '0.10.5'
OUTPUT_DIR: out
RELEASE_INSTALL_DIR: release-install
RELEASE_ASSETS_DIR: release-assets
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2 changes: 1 addition & 1 deletion headers/functions/overlay29/move_effects.h
Original file line number Diff line number Diff line change
Expand Up @@ -188,7 +188,7 @@ bool DoMoveEarthquake(struct entity* attacker, struct entity* defender, struct m
enum nature_power_variant GetNaturePowerVariant(void);
bool DoMoveNaturePower(struct entity* attacker, struct entity* defender, struct move* move,
enum item_id item_id);
bool DoMoveDamageParalyze10(struct entity* attacker, struct entity* defender, struct move* move,
bool DoMoveDamageParalyze15(struct entity* attacker, struct entity* defender, struct move* move,
enum item_id item_id);
bool DoMoveSelfdestruct(struct entity* attacker, struct entity* defender, struct move* move,
enum item_id item_id);
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2 changes: 1 addition & 1 deletion symbols/overlay10.yml
Original file line number Diff line number Diff line change
Expand Up @@ -918,7 +918,7 @@ overlay10:
EU: 0x2
NA: 0x2
JP: 0x2
description: "The chance of Lick (and others, see DoMoveDamageParalyze10) paralyzing, as a percentage (10%)."
description: "The chance of Lick (and others, see DoMoveDamageParalyze15) paralyzing, as a percentage (15%)."
- name: THUNDER_FANG_PARALYZE_CHANCE
address:
EU: 0x22C4E84
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6 changes: 2 additions & 4 deletions symbols/overlay29/move_effects.yml
Original file line number Diff line number Diff line change
Expand Up @@ -1301,13 +1301,13 @@ move_effects:
r2: move (unused)
r3: item ID
return: whether the move was successfully used
- name: DoMoveDamageParalyze10
- name: DoMoveDamageParalyze15
address:
EU: 0x2328BD8
NA: 0x232816C
JP: 0x23295F4
description: |-
Move effect: Deal damage with a 10% chance (LICK_PARALZYE_CHANCE) of paralyzing the defender.
Move effect: Deal damage with a 15% chance (LICK_PARALZYE_CHANCE) of paralyzing the defender.
Relevant moves: Lick, Spark, Body Slam, DragonBreath

r0: attacker pointer
Expand Down Expand Up @@ -1900,8 +1900,6 @@ move_effects:
description: |-
Move effect: Thundershock

This is identical to DoMoveDamageParalyze10, except it uses a different data symbol for the paralysis chance (but it's still 10%).

r0: attacker pointer
r1: defender pointer
r2: move
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