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Croagunk Swap Shop Menu Documentation - #336
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Most mission types have subtypes, though many are irrelevant for dungeon generation in particular.
Now called mission_template
They don't really belong in dungeon/enum.h, as they are used in both modes.
see previous commit
Finally, all non-zero fields are accounted for! We have TEXT STRINGS!
Documentation for the rescue.bin file
Added context and renamed certain mission enums
I don't know much about it, but functions are using certain fields of it.
...with appropriate signage
I have to wonder if these aliases will even be missed...
Oops!
:D :D :D
Whitespace whyyyyyy
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Okay, so I think I've gone through and taken care of the feedback. There are a few things I may come back to in another PR, namely documenting the overlay11 functions I'm taking stabs in the dark at right now, but we should be good to go now. |
UsernameFodder
requested changes
Aug 24, 2025
| ENUM_16_BIT(script_routine_kind); | ||
| #pragma pack(pop) | ||
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| enum swap_shop_shared_case { |
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I didn't mean to make you do extra research, sorry. I thought this was smaller/you already knew the cases. In the future if you don't know all the cases feel free to just say so and leave it as an int.
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Nah, I did have this information, it was just a matter of naming each case honestly. Probably better that it's done than not done.
Co-authored-by: UsernameFodder <93669634+UsernameFodder@users.noreply.github.com>
UsernameFodder
approved these changes
Aug 25, 2025
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This should document everything in overlay_21 more thoroughly, and a handful of functions in overlay_11 as well.