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# The documentation site. Built with MkDocs Material because it is the generator this machine can
# actually BUILD: ruby/gem/bundle/jekyll are all absent here, python is not, so a Jekyll site would
# have shipped unbuilt and unverified. `mkdocs build --strict` below is the check.
#
# python -m venv .venv
# .venv\Scripts\pip install -r requirements-docs.txt
# .venv\Scripts\mkdocs build --strict # writes site\, fails on a broken link
# .venv\Scripts\mkdocs serve # http://127.0.0.1:8000 while writing
#
# site_url/nav assume ContentTool is its OWN repository, where this file sits at the root. In the
# author's monorepo it is one folder down; nothing here reads the parent, so both work.
site_name: ContentTool
site_description: >-
Replace or add any content in Phoenix Point - textures, models, materials, sounds, videos,
whole creatures and weapons - from a mod folder, in memory, without ever writing to your game.
site_url: https://ubermorgott.github.io/PhoenixPoint-Mod-ContentTool/
repo_url: https://github.com/UberMorgott/PhoenixPoint-Mod-ContentTool
repo_name: UberMorgott/PhoenixPoint-Mod-ContentTool
copyright: CC BY-NC 4.0 - Morgott
docs_dir: docs
site_dir: site
# The docs\ folder is ALSO the author's working tree: architecture, research and dated handoffs live
# beside the pages a reader wants. Excluding them here means the BUILD drops them, so a stale
# handoff can never be published, and the source-blind agent test cannot read one by accident.
# That test is the reason this is an exclusion in the build and not a convention about linking.
# RECIPES / PROVEN-FOUNDATIONS / RELEASE are ENGINE-AUTHOR material, not content-mod-author
# material: AssetsTools.NET call sequences, gate evidence, and the release runbook. Publishing them
# was a first draft's reflex. The seal check caught what that costs - PROVEN-FOUNDATIONS links to
# FINAL-PLAN, which is not published, and RELEASE prints the author's own machine path - so they
# leave the public build and the per-rung guides carry the evidence a modder actually needs.
exclude_docs: |
README.md
FINAL-PLAN.md
METHODOLOGY.md
RECIPES.md
PROVEN-FOUNDATIONS.md
RELEASE.md
HANDOFF-*.md
research-*.md
design-*.md
animated-model-cases.md
VERIFIED-DEMOS.md
blind-test/
theme:
name: material
features:
- navigation.sections
- navigation.top
- content.code.copy # every console line on this site is meant to be pasted
- search.highlight
palette:
# Phoenix Point is a dark game; default to dark and let the reader switch.
- media: "(prefers-color-scheme: dark)"
scheme: slate
primary: teal
accent: teal
toggle:
icon: material/weather-sunny
name: Switch to light mode
- media: "(prefers-color-scheme: light)"
scheme: default
primary: teal
accent: teal
toggle:
icon: material/weather-night
name: Switch to dark mode
markdown_extensions:
- admonition
- attr_list
- def_list
- tables
- toc:
permalink: true
- pymdownx.details
- pymdownx.superfences
- pymdownx.highlight:
anchor_linenums: true
- pymdownx.inlinehilite
- pymdownx.snippets
- pymdownx.tabbed:
alternate_style: true
nav:
- Home: index.md
- Shipping a content mod: SHIPPING-A-CONTENT-MOD.md
- Discover game content: guides/discovery.md
- Manifest and commands: guides/reference.md
- Behaviour DLL: guides/behavior-dll.md
- Animation contract: guides/animation-reference.md
- One mod, several routes: guides/combined-example.md
- Working demos: demos.md
- Recipes:
- Pick your rung: guides/index.md
- Textures, sprites and icons: guides/textures.md
- Materials: guides/materials.md
- Meshes - replace and add: guides/meshes.md
- Animated models: guides/animated-models.md
- Sounds - replace and add: guides/sounds.md
- Videos - replace and add: guides/videos.md
- A new creature: guides/creature.md
- A new weapon and fit workbench: guides/weapon.md