Releases: TylerTemp/SaintsBuild
Releases · TylerTemp/SaintsBuild
Release list
2.1.2 Assign Package
2.1.1 Bug Fix
Fix: built-in rcedit-x64.exe could not be found if this package is installed via openupm
Full Changelog: 2.1.0...2.1.1
2.1.0 Windows Props
Add SaintsBuild.Editor.Windows.WindowsDetails, you can now change
- ProductName
- ProductVersion
- FileDescription
- LegalCopyright
- FileVersion
for your windows build. No longer says the windows exe version is Unity Editor's version.
WindowsDetails windowsDetails = new WindowsDetails(report);
windowsDetails
.SetProductName() // default to Application.productName, you can pass a custom name here
.SetProductVersion() // default to Application.version, you can pass a custom version here
.SetFileVersion() // default to Application.version, you can pass a custom version here
.SetLegalCopyright() // default to `Copyright (c) {DateTime.Today.Year} {Application.companyName}. All rights reserved.`, you can pass a custom legal copyright here
.SetFileDescription($"{Application.productName} is a nice game created by {Application.companyName}. Enjoy!") // pass your file description
.Apply(); // saveFull Changelog: 2.0.0...2.1.0
2.0.0 Asset Restore After Modified
- When processing an asset, it will now get backup on entering play mode or starting build, and get restored when exit play mode or exit build
- Change
IPostProcess.EditorOnPostProcessto return aboolvalue to show if the asset need to backup/restore. Has no effect for scene objects - Fix: WatchList might get purged when building. WatchList now pauses the watcher if the project is playing or building
- Move menu to
Tools/SaintsBuild
Full Changelog: 1.2.1...2.0.0
1.2.1 OSX Support
Breaking Changes
- Change types to corresponding namespaces, change type names
- Support
OSXplist modify - Add
FindActivityNode,RemoveIntentMainLauncherforAndroidManifest
1.1.0 res/values support for Android
- Fix: If a settings is already in android, override it instead of appending a new one
- Add: Ability to change values under res folder for android
Full Changelog: 1.0.8...1.1.0
1.0.4
- iOS: Rename
IosPlist.PListSetBooleantoIosPlist.SetBoolean - Android: Rename
AndroidAppManifestBuildtoAndroidManifest - Android: Add
AndroidManifest.SetApplicationAttribute - Android: Add
AndroidManifest.SetActivityWithLauncherIntentAttribute
Full Changelog: 1.0.3...1.0.4
