Source repository for the public trilingual wiki of MITE: Break Everything.
Live site: tornadogamesnow.github.io/mite-be-wiki
The project is built with Astro and React and publishes a static site to GitHub Pages. The wiki covers progression, mechanics, recipes, mobs, reference tables, and installation help for the current public mod versions.
- Hungarian
- English
- Russian
/— main wiki and progression hub/recipes— recipe browser/mobs— mob encyclopedia/brewing— potions, cauldrons, and related systems/reference— materials, tables, and quick-reference data/faq— common questions and troubleshooting/install— setup and install guide/changelog— wiki-side patch notes
Requirements:
- Node.js
- npm
Install and run:
npm install
npm run devUseful commands:
npm run build
npm run previewThere is no dedicated automated test suite in this repo. A clean npm run build is the main verification step.
src/
components/ Astro components
islands/ React islands for interactive UI
layouts/ shared page layouts
pages/ Astro routes
data/ page-local structured content
i18n/ language helpers
styles/ global styling
data/
JSON source data used by recipe, mob, material, and mechanics views
public/
img/ static textures and icons
data/ generated or manually maintained browser-facing data files
scripts/
local helper scripts and extracted item-doc inputs used during research
The wiki is maintained from a mix of:
- hand-written gameplay guides
- structured repo data in
data/ - local extracted mod documentation under
scripts/ - in-repo fact-checking against current mod assets and reference files
Because the game changes and some upstream docs are inconsistent, issues and corrections are still valuable.
If you find an error, open an issue or submit a PR:
When changing gameplay facts, prefer updating the relevant page text and the supporting data source together.
- Discord: discord.gg/7myyGAXJ6v
- Reddit: r/MITE
Wiki content © 2026 TornadoGamesNow — licensed under CC BY-NC-ND 4.0.
This is an unofficial, community-driven wiki. MITE:BE and related game assets, textures, and trademarks belong to their respective original creators.