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Add adaptive difficulty scaling based on player performance#36

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Menjay7 wants to merge 1 commit into
ThinknetCollective:mainfrom
Menjay7:men
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Add adaptive difficulty scaling based on player performance#36
Menjay7 wants to merge 1 commit into
ThinknetCollective:mainfrom
Menjay7:men

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@Menjay7

@Menjay7 Menjay7 commented Jul 21, 2026

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Description:
This PR introduces adaptive difficulty scaling to enhance gameplay balance and player engagement. Key updates include:

Implementing a dynamic difficulty adjustment system that monitors player performance in real time.

Scaling game parameters (e.g., enemy strength, resource availability, challenge intensity) to match player skill level.

Ensuring smooth transitions so difficulty changes feel natural and unobtrusive.

Adding configuration options for developers to fine-tune scaling thresholds.

Thorough testing to validate fairness, stability, and overall player experience.
Closed #28

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Add adaptive difficulty scaling based on player performance

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