ssdaed#6
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Add 9 more tests.
* Add 416 more tests. * fixes.
Introduce 2681 more tests.
* Make TryAllReactionsTest use a scrounged reagent list. * naming * Poke
Add 561 more tests.
…sformComponent>` and `Entity<MapGridComponent>` (#37734) * Add overloads for NodeHelpers methods, obsolete old ones * Pass in SharedMapSystem instead of IEntityManager * Change GetReachableNodes signature, deal with aftermath * Allow non-grid nodes * Change GetReachableNodes to also take Entity<TransformComponent> * Remove vestigial ReSharper hint Co-authored-by: Tayrtahn <tayrtahn@gmail.com> * Formatting --------- Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
* Add a basic API to JukeboxSystem * Update Content.Shared/Audio/Jukebox/SharedJukeboxSystem.cs Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Remove pointless Dirty * Move SetSelectedTrack Dirty inside if block * logMissing: false * Remove pointless Audio.Stop call * Poke tests --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* atmos masked flammability/API * on that oomba pac * yuuup * resolve todo and review * rename
* init * port hostiles to hordes, fakeout horde * cleaning, docs * i may be blind sometimes * i may be even blinder * remove friendly announcements * fuck it * i love microbalancing * review * review * review p2 * Update Resources/Prototypes/GameRules/pests.yml Co-authored-by: SnappingOpossum <snappingopossum@outlook.com> * review + powercreep * lower the times to account for the gamerule delay * review * review * fuck this return actually * fial --------- Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>
add db config development.toml
add banning to server api
Revert "Support for melee weapon user overrides (#39633)" This reverts commit 18149db.
wrapped parcels can go into mail carts yeah, it technically allows wrapped humanoids to get in there too, but how're you gonna get something you can't pick up into inventory storage? Also YEAH technically this allows arbitrage of carrying a ton of stuff in the mail cart, but that's no so different from just carrying a ton of stuff around in a trash cart and this at least has the cost of a bit of parcel wrap. I will tolerate no dissent
tfw ur fs isn't posix compliant
scramble noises
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * fix the tests I broke * Remove methods that the client shouldn't be calling. Hamburger. * light cleanup for now * review * whoop * docs updates and misc changes --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
* fix emitter yapping * use actual locid objects
* save * remove unneeded event * Revert "remove unneeded event" This reverts commit 779ec783094144ca978a5e9d111235e29539e8a3. Revert "save" This reverts commit f88e0ab18b253915f5efde5886a4701a73ffa35a. * Use simple light effect entities with TimedDespawn
* Content-side fixes for engine IRobustRandom rejig. * Define for ensuring SetSeed works. * Poke. * Poke * Poke.
* Predict IngestionBlocker * Remove redundancy * undo entity mask
* posters * cobwebs * poster nerf * testfail --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
…not have component (#43436) * Turn log off in MobThresholdSystem.cs * Add TryComp for MobThresholdsComponent
* remove quantum kudzu removal but add that functionality to plant B gone * Fixed to not duplicate phal effect name
* Cool down surroundings * Rework to atmos api * Remove thing i forgot to remove * cleanup --------- Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
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