-
Notifications
You must be signed in to change notification settings - Fork 0
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
- Status: Open.#425 In The-Running-Dev/SubZeroDev.GameEngine;
Conditions cannot address an actor-owned array by id
enhancementNew feature or requestNew feature or requestStatus: Open.#418 In The-Running-Dev/SubZeroDev.GameEngine;- Status: Open.#413 In The-Running-Dev/SubZeroDev.GameEngine;
W108 — Publish 0.11 Readiness
sliceA W-numbered vertical delivery slice from design/30-slices.mdA W-numbered vertical delivery slice from design/30-slices.mdStatus: Open.W107 — 0.11 Release Candidate Verification
sliceA W-numbered vertical delivery slice from design/30-slices.mdA W-numbered vertical delivery slice from design/30-slices.mdStatus: Open.- Status: Open.#375 In The-Running-Dev/SubZeroDev.GameEngine;
A kind's event severities are literals at each emit call; only the core fixes them in one table
openOpen work tracked from the canonical design registerOpen work tracked from the canonical design registerStatus: Open.#371 In The-Running-Dev/SubZeroDev.GameEngine;Mirror the simulation-kind lifecycles once GameOfLife S7 lands — and do not write them here first
openOpen work tracked from the canonical design registerOpen work tracked from the canonical design registerStatus: Open.#364 In The-Running-Dev/SubZeroDev.GameEngine;- Status: Open.
A session belongs to exactly one campaign, and nothing decides what happens if content spans two
questionFurther information is requestedFurther information is requestedStatus: Open.Content packs compose at campaign granularity, but dynamic content injection needs node granularity
enhancementNew feature or requestNew feature or requestStatus: Open.CampaignSummarycarries only atitleKey, and no session-free way to resolve it, so campaign selection cannot renderopenOpen work tracked from the canonical design registerOpen work tracked from the canonical design registerStatus: Open.#287 In The-Running-Dev/SubZeroDev.GameEngine; ·Found by the first downstream host — SubZeroDev.Adventures