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Fix installed mods returning to Needs Attention after restarting - #80

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ThatGuyMcd merged 2 commits into
mainfrom
codex/store-history-1.0.12
Oct 27, 2026
Merged

ThatGuyMcd merged 2 commits into
mainfrom
codex/store-history-1.0.12

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@ThatGuyMcd ThatGuyMcd commented Oct 27, 2026 •

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Completed Mod Store downloads were saved as Installed but restored as Paused every time the launcher restarted. Completed history now stays completed, and legacy paused entries recover when the exact installed release has a matching receipt and its member paths exist. Explicit reinstall/update attempts and interrupted or failed transfers stay actionable.

The shared history policy is first-party source connected through the retained Patch Pipeline. Launcher UI, profile/friend sources, installed mod files, gameplay transport and peer identities are preserved. The v1.0.12 notes include the fix.

Validation: all 12 PR checks passed, including clang-tidy. All 140 Windows host tests passed on final source; 61 history checks passed on Windows, Linux x86_64 and ARM64 (QEMU). Read-only inspection of copied records recovers 55 stale paused jobs and retains three explicit/unmatched jobs. Live records stayed unchanged. Guard/tooling, installed hooks and pinned-byte checks passed.

Matching Windows, Linux x86_64/ARM64 and Steam Deck release packages were built, audited, read back and signed using the existing update trust key. Retained regression fixtures, Linux dependency/ABI checks and packaged worker probes passed. Normal update, corrupt-stage rejection, interrupted recovery and layout migration all preserved synthetic user data. Actual gameplay and physical-device smoke checks remain separate. The maintainer publishes the GitHub release.

@ThatGuyMcd
ThatGuyMcd merged commit d457741 into main Oct 27, 2026
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