Welcome to this repository.
This document explains how to download and open the Unity project and how to use the accompanying course materials provided for students.
This repository contains two main components.
The Unity project contains the technical implementation, examples, and templates used in the course.
Students can use this project as a starting point for their own developments, experiments, or assignments.
The Class Material folder contains one-page guides designed to help students structure and plan their projects.
These one-pagers are practical worksheets that help students: Here is a presentation on details of the workshop.
They are meant to support project planning before implementation in Unity.
Additionally, the repository contains a link to a supporting application where the full teaching material is explained in more detail.
The application provides:
- Explanations of the workflow
- Additional documentation
- Demonstrations of the concepts used in the project
- Supporting material for students and instructors
To open the Unity project you will need:
- Unity Hub
- Unity Editor version 6.1.17f1
Using the correct version ensures that all packages and project settings load correctly.
You can obtain the project in one of the following ways.
- Click the Code button on the repository page
- Select Download ZIP
- Save the file to your computer
If you are using Git:
git clone <repository-url>If you downloaded the project as a ZIP file:
- Locate the downloaded
.zipfile - Right-click the file
- Select Extract All
- Choose a location on your computer
After extraction you should see a project folder containing:
Assets
Packages
ProjectSettings
These folders indicate that the Unity project structure is correct.
Launch Unity Hub and go to the Projects tab.
- Click Add Project
- Navigate to the extracted project folder
Select the folder that contains:
Assets
Packages
ProjectSettings
Then click Open.
Make sure the project opens with:
Unity 6.1.17f1
If the version is not installed:
- Go to the Installs tab in Unity Hub
- Install Unity 6.1.17f1
- Return to the Projects tab and open the project
The first time Unity opens the project it will:
- Import assets
- Compile scripts
- Generate the Library folder
This process may take several minutes.
Before starting development, students are encouraged to review the Class Material folder.
The one-page guides help students:
- Structure their ideas
- Define interaction design
- Plan the development workflow
- Prepare their project implementation
These documents are designed to make the transition from:
Concept → Unity Prototype
much easier.
The repository also includes a link to an external application that explains the teaching material in more detail.
The application contains:
- Guided explanations
- Examples
- Additional instructions
- Supporting course material
Students should review the application alongside the one-pagers to fully understand the workflow used in the course.
- Review the Class Material one-pagers
- Explore the learning application
- Define your project idea and interactions
- Open the Unity project template
- Begin implementing your prototype
If the project does not open correctly:
- Verify that you are using Unity 6.1.17f1
- Ensure the project was extracted from the ZIP file
- Check the Unity Console for errors
This repository is intended to support hands-on learning and rapid prototyping.
The provided materials combine:
- Concept design guidance
- Technical implementation tools
to help students move from ideas to working interactive experiences.