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fix(maxpayne): place Max Payne 2 props on their mesh midpoint and pac…
Flatpak
#64:
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docs: say that maxpayne reads the second game too
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#63:
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maxpayne: take every disc a game shipped on, and read a bare BIN
Flatpak
#62:
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maxpayne: read the levels of Max Payne 2
Flatpak
#61:
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maxpayne: a corner's last word is a neighbour, not a colour
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#60:
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maxpayne: spell the game's name
Flatpak
#59:
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maxpane: convert Max Payne levels to glTF (#37)
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#58:
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sopranos: read a texture bank that reserves an empty slot
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#57:
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sopranos: convert a PS2 disc's assets with one command
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#56:
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build(deps-dev): bump the development group with 2 updates
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#55:
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build(deps): bump cupy-cuda12x in the production group
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#54:
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rbplus: fit to window by default only on screens larger than a phone
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#53:
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rbplus: stop the chart fit looping on a phone, and ship source maps
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#52:
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rbplus.site: ship the chart site as an installable app
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#51:
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rbplus: build a browsable chart site with a new site command
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#50:
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rbplus: draw a chart as SVG or as a page
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#49:
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bump: v0.0.1 → v0.0.2
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#48:
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bump: v0.0.1 → v0.0.2
Flatpak
#47:
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bump: v0.0.0 → v0.0.1
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#46:
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bump: v0.0.0 → v0.0.1
Flatpak
#45:
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rbplus: add the REFLEC BEAT plus group
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#44:
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cruft: update
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#43:
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cruft: update
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#42:
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project: sort destin imports into their own section
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#41:
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build(deps-dev): bump the development group with 3 updates
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#40:
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