Experience a ghostbusting mission like no other!
Ghostbuster-2D is a free platform game written in C and used OpenGL library with iGraphics wrapper.
Finish the whole game without dying and killing as many ghosts as you can. But can ghost die?
- Move Left: Left Arrow Key
- Move Right: Right Arrow Key
- Jump: Up Arrow Key
- Duck: Down Arrow Key
- Shoot: f
- Power: b
The game requires the following prerequisites to run:
The iGraphics.h library uses Windows API, so it only works on Windows operating system.
Most of the dependecies of the project are 32-bit. That's why you'll need a 32 bit compiler to build and run the project. Check your compiler version before running the game. If you have 64-bit compiler, then install a 32-bit compiler first.
- Download this repository using the command
git clone https://github.com/TamimEhsan/Ghostbuster-2D.git
- Then move inside the _Assets folder i Ghostbuster 2D. Inside you will find a zip file.
cd Ghostbuster-2D/_Assets
- Extract the folder and open it. You will find an exe file
Ghostbuster.exe. Just double click it to start the game. If you see some kind of error then try setting up 32 bit gcc path in path variable.
If you want to build the game from source then you have multiple options to do so.
Open the Ghostbuster.cbp file in Code::Blocks and build the project. You can find the build output in the bin/ directory.
