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Ghostbuster-2D

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Experience a ghostbusting mission like no other!

Ghostbuster-2D is a free platform game written in C and used OpenGL library with iGraphics wrapper.

Finish the whole game without dying and killing as many ghosts as you can. But can ghost die?

Features

Exciting Levels

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Seemingly Impossible Obstacles

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Exciting Boss fight

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Amazing features

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Controls

Constrols

  • Move Left: Left Arrow Key
  • Move Right: Right Arrow Key
  • Jump: Up Arrow Key
  • Duck: Down Arrow Key
  • Shoot: f
  • Power: b

How to run

Prerequisites

The game requires the following prerequisites to run:

Operating System

The iGraphics.h library uses Windows API, so it only works on Windows operating system.

Compiler

Most of the dependecies of the project are 32-bit. That's why you'll need a 32 bit compiler to build and run the project. Check your compiler version before running the game. If you have 64-bit compiler, then install a 32-bit compiler first.

Running the prebuilt executable

  1. Download this repository using the command
git clone https://github.com/TamimEhsan/Ghostbuster-2D.git
  1. Then move inside the _Assets folder i Ghostbuster 2D. Inside you will find a zip file.
cd Ghostbuster-2D/_Assets
  1. Extract the folder and open it. You will find an exe file Ghostbuster.exe. Just double click it to start the game. If you see some kind of error then try setting up 32 bit gcc path in path variable.

Build from source

If you want to build the game from source then you have multiple options to do so.

Using Code::Blocks

Open the Ghostbuster.cbp file in Code::Blocks and build the project. You can find the build output in the bin/ directory.

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Experience a ghostbusting mission like no other!

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