Stress Level Zero
- 182 followers
- Los Angeles, CA
- http://www.stresslevelzero.com/
- contact@stresslevelzero.com
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CustomStaticBatching
CustomStaticBatching PublicA complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency, and also provides n…
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Custom-RenderPipelineCore
Custom-RenderPipelineCore PublicModified version of Unity's core render pipeline
Repositories
- Custom-URP Public
- SLZ-Rendering Public Forked from Unity-Technologies/Graphics
Fork of Unity's rendering related packages for Stress Level Zero's games
- CustomStaticBatching Public
A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency, and also provides new options like 32 bit indicies and grouping volumes.
- Fossilize Public Forked from ValveSoftware/Fossilize
Fork of fossilize with support for VK_NV_shading_rate_image and possibly other vendor extensions
- MarrowBacklot Public
- MarrowSDK Public
- MarrowSDK-Legacy Public
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