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StephanTTM
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DiceForgeSDK
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docs(adapters): the minimal Godot setup, run and captured
CI
#61:
Commit
cae2cc5
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StephanTTM
1m 26s
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1m 26s
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feat(adapters): the forge dice in a Godot scene
CI
#60:
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feat(adapters): DiceForge for Godot, held to exported conformance vec…
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fix(tools): quote by allowlist, so the smoke test runs on Linux
CI
#58:
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1d43491
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ci: smoke the tarballs on every push, and small parity
CI
#57:
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52f7126
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test(vrt): redraw the coin baseline for the tumbling flip
CI
#56:
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97b5474
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fix(presenter-physics): a coin flip now always tumbles
CI
#55:
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VRT baselines
VRT baselines
#4:
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fix(tools): measure the die that ships, not the retired solid
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#54:
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ef477b8
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docs: record the first listening verdict on the knock voices
CI
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feat(presenter-physics): sound derived from the recording's own colli…
Release
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feat(presenter-physics): sound derived from the recording's own colli…
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release: 0.6.0
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docs: record the deferred coin-tumble polish with its diagnosis
CI
#50:
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test(smoke): flip a coin through the installed tarballs
CI
#49:
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test(vrt): the physics coin baseline, and no more self-creating scenes
CI
#48:
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feat(presenter-physics): flip coins with real physics
CI
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VRT baselines
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docs: record what the coin work already knows
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fix(test): typecheck the new model test under strict
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#45:
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test: guard the value-to-numeral chain, and the tarballs
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#44:
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ci: make publishing idempotent against registry lag
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#43:
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docs: fold the physics fixes into 0.5.0, which never shipped
Release
#5:
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1m 12s
v0.5.0
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docs: fold the physics fixes into 0.5.0, which never shipped
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#42:
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test(vrt): redraw the physics baselines the fix invalidated
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