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Roblox Specifications
SpaceSquare640 edited this page Jun 14, 2026
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1 revision
RB Skin Forge validates every output against these Roblox creator limits. They live in one place in the code (RobloxSpec) so they're easy to update if Roblox changes them.
| Spec | Value |
|---|---|
| Clothing template width | 585 px |
| Clothing template height | 559 px |
| Maximum texture dimension | 1024 px per side |
The template generator always produces a 585 × 559 canvas, so 2D output is within spec by construction.
| Spec | Value |
|---|---|
| Maximum triangles per mesh | 10,000 |
| Maximum bounding-box size per axis | 2,048 studs |
- Over-limit triangle counts are automatically decimated to fit (see 3D Pipeline and Auto-Rigging).
- Over-sized meshes are uniformly scaled to fit the stud bound.
| Kind | Extensions |
|---|---|
| Images |
png, jpg, jpeg, bmp, tga
|
| Meshes |
obj, fbx (ASCII only) |
- Done — the asset meets all checked specs and is ready to use.
- Failed — a hard limit was exceeded or the input couldn't be processed; the Console explains why.
Limits reflect Roblox's published creator guidance at the time of writing and may change on Roblox's side.
Creators: SpaceSquare & Claude Code | Owner: SpaceSquare · Unofficial tool, not affiliated with Roblox Corporation.