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Change PixelsPerMeter const to an env var#151
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| private static int ReadPixelsPerMeter() | ||
| { | ||
| var raw = Environment.GetEnvironmentVariable(PixelsPerMeterEnvVar); |
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How is content supposed to change this?
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just set the envvar when you run it 🤷
I could instead make it something you can change in a props file
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It's going to be set globally for every game unless I'm a dumbass?
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yo im stupid i forgot i was in client not server
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CVar would be better for it, static readonly is fine but maybe if a server is running multiple gamesTM.
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moved to space-wizards/RobustToolbox#6648
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I want to make the game 64x64 on a new fork im working on
Comment has been out of date as of like 8 years ago now lol, nuking it
Content PR: Space-Wizards-Federation/space-station-14#193