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A decompilation of Sonic 2 HD.
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Initial decomp done in one hour.
I used dotpeek to export the project and dnSpy to reference the scripts while fixing them, I also used this to turn "namespace S2HD;" to "namespace S2HD {".
Check BUILD.md
- Film / H.264 cutscenes: Accord.Video.FFMPEG doesn't support modern .NET so the end video that you'd get once you beat Hill Top Zone doesn't play.
- Lava in Hill Top Zone Act 1 Not Visible + It doesn't do damage (In the first part/part with the 2 moving platforms).
- Rising Lava in Hill Top Act 2 doesn't even load/spawn so theres just a pit at the bottom.
- Shake effect & sfx in Hill Top Act 1 & 2 persists after the rising lava section (You have to die for it to stop??).
- Lava can unload its asset if the game thinks the cam is offscreen when it isnt.