Author: Sean Pesce
This mod enhances Field of View settings for Deus Ex: Mankind Divided and Deus Ex: Breach. Players can set a default FoV in the configuration file and/or change the FoV on the fly with configurable key-binds. Most notably, this mod enables higher & lower FoV values than those supported by the vanilla game, and lets the user change the rendered FoV of the first-person hands separately. Without a separate hands FoV, weapon animations can look awful on higher FoV settings (see the showcase GIF above).
Copy bink2w64.dll and DXMD_FOV.ini into the \retail\ directory (usually C:\Program Files (x86)\Steam\SteamApps\common\Deus Ex Mankind Divided\retail). This will overwrite the game's original bink2w64.dll, but the mod automatically drops the original DLL back into the directory at startup and loads it in the DLL chain, so game functionality is preserved.
Legacy versions: Older releases of the mod shipped as version.dll instead. For those mod versions, copy version.dll into the same \retail\ directory. This method no longer works on Windows 11 because version.dll is no longer loaded from the game directory.
Increase FoV: +
Decrease FoV: -
Increase Hands FoV: Disabled
Decrease Hands FoV: Disabled
Restore Player Preferred FoV: Backspace
Restore Game default FoV: Delete
You can change the key-binds and default FoV values by navigating to your \Deus Ex Mankind Divided\retail\ folder and editing DXMD_FOV.ini.
If you find any bugs, please contact me on GitHub, Reddit, or my personal website.
- Reddit users lovelymelons4sale, Donaldduck8, and Dollynho250 - Helped in determining the source of an elusive crash on Windows 7
GNU General Public License v3.0
For unrelated inquiries and/or information about me, visit my personal website.

