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Unlike other simulators with built-in asset update feature (e.g. RetroArch, Cemu graphic packs), PPSSPP assets are tied to each version and should not use persist. In case of breaking changes, persisting old assets would result in illegal instruction error in PPSSPP.
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ℹ️ Recent review info
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Configuration used: Organization UI
Review profile: CHILL
Plan: Advanced
Run ID: 4f41a79a-7699-4b59-9735-219e5dc4df43
📥 Commits
Reviewing files that changed from the base of the PR and between edef16a and 9eec2fa.
📒 Files selected for processing: 2
bucket/ppsspp-dev.json
bucket/ppsspp.json
💤 Files with no reviewable changes: 1
bucket/ppsspp.json
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Summary by CodeRabbit
Bug Fixes
Demo files and memory stick data are now preserved across updates.
Asset files are no longer preserved across updates.
Walkthrough
The PPSSPP manifests remove assets from their persisted paths. The development manifest lists demos before memstick.
Both manifests remove assets from persistence. The development manifest lists demos before memstick.
Priority: ⬇️ Low
Merge Risk:⚪ Minimal · up to 9eec2
PPSSPP updates will no longer link persisted assets into the new version, avoiding reuse of version-specific files. No actionable merge-blocking risk is established.
Pre-merge checks: 4 · 1
Failed checks: 1 warning
Check name
Status
Explanation
Resolution
Description check
The description explains the change and confirms the Contributing Guide review, but it does not include the required issue reference using "Closes #XXXX" or "Relates to #XXXX".
Add a relevant issue reference in the required format, such as "Closes #1234" or "Relates to #1234".
Passed checks: 4 passed
Check name
Status
Explanation
Title check
The title clearly and concisely states the main change: PPSSPP assets will no longer be persisted.
Docstring Coverage
No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check. Docstring coverage is scoped to functions touched by this diff. Analyzed 0 functions across 0…
Linked Issues check
Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check
Check skipped because no linked issues were found for this pull request.
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Unlike other simulators with built-in asset update feature (e.g. RetroArch, Cemu graphic packs), PPSSPP assets are tied to each version and should not use
persist. In case of breaking changes, persisting old assets would result in illegal instruction error in PPSSPP.