retro-engine / Exports / PostProcessing
Class responsible for managing post processing effects. Can be used to add/remove shaders programmatically.
Add a post process to the top of the stack. Post processes are applied in the order they are added.
▸ Static add(post_process): void
| Name | Type |
|---|---|
post_process |
PostProcess |
void
src/renderer/post_process.ts:157
Remove a post process from the stack.
▸ Static remove(post_process): void
| Name | Type |
|---|---|
post_process |
PostProcess |
void