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Native Code Static Analysis

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import lightmopp's current apworld
Native Code Static Analysis #23: Commit 8c50b54 pushed by Rooby-Roo
3m 58s arzette_tjof
SC2: Disabling UT as it doesn't work (#6346)
Native Code Static Analysis #22: Commit 72dbfcc pushed by Rooby-Roo
4m 39s main
Merge branch 'Frogmonster' into FMMW
Native Code Static Analysis #20: Commit b74a16f pushed by Rooby-Roo
3m 44s FMMW
Merge branch 'main' into Frogmonster
Native Code Static Analysis #19: Commit 37d7eea pushed by Rooby-Roo
3m 51s Frogmonster
Celeste (Open World): v1.0.7 Logic Fixes (#5827)
Native Code Static Analysis #18: Commit fadcfbd pushed by Rooby-Roo
3m 45s main
Merge branch 'main' into Frogmonster
Native Code Static Analysis #16: Commit 0f78cda pushed by Rooby-Roo
3m 41s Frogmonster
Core: allow abstract world classes (#5468)
Native Code Static Analysis #15: Commit 16559e7 pushed by Rooby-Roo
3m 42s main
Test: check fields in world source manifest (#5558)
Native Code Static Analysis #14: Commit 3105320 pushed by Rooby-Roo
6m 6s main
Fix more rules, and pep8
Native Code Static Analysis #12: Commit 38c00d8 pushed by Rooby-Roo
5m 36s main
Fix more rules, and pep8
Native Code Static Analysis #11: Commit 38c00d8 pushed by Rooby-Roo
7m 14s ufo50
KH2: Fix html headers to be markdown (#5305)
Native Code Static Analysis #10: Commit 0020e6c pushed by Rooby-Roo
8m 54s main