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Hi there ! I'm Jonathan 🦊

Rendering Programmer Assistant at Ubisoft Paris Mobile

I am a rendering programmer from Paris, France 🇫🇷.
I hold an RNCP Level 7 (Master’s equivalent) diploma in Game Programming from Isart Digital.
I am passionate about real-time rendering, systems programming, optimization, and I love sharing what I learn on my blog.

⚡️ Skills

I'm proficient at:

  • Languages: C, C++, C#
  • Game engine: Unity, Unreal engine 5
  • Tools: Vs, Rider, Vscode, RenderDoc, Pix, Nsight...
  • Shader: GLSL, HLSL, ShaderLab (unity)
  • Rendering API: OpenGL ES, OpenGL, DirectX 11/12, Vulkan, Metal
  • Versionning: Git, SVN, Perforce
  • Platforms: iOS, android, switch, PS4 and PC
  • Game engine skills:
    • Rendering
    • AI (Machine learning, UtilitySystem, BT, state machine...)
    • online architecture
    • Physic
    • Architecture (ECS, entity based, mutitheading, data oriented...)
    • GUI
    • And so much more...

💼 Experience

I am currently working at Ubisoft Paris Mobile since 2021 as rendering programmer for mobile and pc games.
And before ? I was a nurse during 2 years and fireman during 6 years as volonter
➡️ Here my CV

LinkedIn social link (Six Jonathan)

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