AI automation, production systems, Unity R&D, realtime neural installations and narrative worlds.
ProAnima Studio builds practical, beautiful tools for companies, creators, and interactive experiences.
We work at the intersection of AI automation, production engineering, Unity research, computer vision, local-first tools, and narrative systems. The goal is simple: turn advanced technology into systems that can be deployed, maintained, measured, and used in real work.
| Direction | Focus |
|---|---|
| AI automation | AI-assisted workflows, MCP integrations, local-first tools, process optimization, business automation. |
| Production systems | Remote deployment, monitoring, diagnostics, RMM, CI/CD, release control, Windows app support. |
| Realtime AI | Stream Diffusion, NVIDIA/Unity bridges, machine vision, skeleton tracking, interactive installations. |
| Creator products | Writing tools, knowledge bases, codex systems, wiki editors, document workflows, AI workspaces. |
| Game technology | Unity R&D, procedural generation, life simulation, AI NPCs, VFX/audio systems, internal worlds. |
- Public studio website and product hub for ProAnima.
- AI-assisted workflows for documents, knowledge bases, and creative production.
- Automation systems for deployment, diagnostics, monitoring, and release control.
- Realtime AI experiments for Unity, computer vision, and interactive installations.
- Internal tools for narrative worlds, procedural systems, and game technology.
- Useful first: technology should remove friction, reduce manual work, or create new capability.
- Beautiful and maintainable: interfaces should be clear, fast, and pleasant to use.
- Static when possible: simple hosting, strict security, and fewer moving parts.
- Local-first where it matters: private data and creative knowledge should stay controllable.
- Open when useful: selected tools and integrations are shared as open-source projects.
- Website: proanima.net
- Nexus: nexus.proanima.net
- Email: info@proanima.net