Add client_transfer example#1507
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Demonstrates correctly following a server-initiated Transfer packet: end the old connection and wait for it to fully close (plus a short grace period) before reconnecting with the same username, since an immediate reconnect can race the server's own session cleanup and get rejected as "already playing on the server." There was no existing example or doc mention of the Transfer packet in this repo despite the protocol data already supporting it, and mineflayer has an open bug specifically around this scenario (PrismarineJS/mineflayer#3776, sending physics packets during the configuration phase a transfer triggers). Tested against a real Paper/Purpur 1.21.10 server doing a live catcher-to-relay handoff.
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Summary
examples/client_transfer, showing the correct way to follow a server-initiated transfer: end the current connection, wait for it to actually close, add a short grace period, then reconnect to the new host:port with the same username.end+ delay shown here.Test plan
npx standard examples/client_transfer/client_transfer.jspasses with no changes neededsrc, not a published version) against a real Paper/Purpur 1.21.10 server performing a real transfer handoff between two hosts, confirmed both the initial login and the post-transfer login succeed: