Kinda gonna use this as a list of bugs i find: - ~~Lights collidable~~ (#780) - GUI's empty - Banners render as oak planks - Smithing table doesnt work - GrimAC Flags - ~~Glass panes act as fully collidable~~ (#780) - Beacons dont beacon - ~~Legacy color codes dont color, and instead show up as normal text~~ (#778) - ~~MiniMessage Components show up as normal text~~ (#778) - Glass too transparent - ~~Open doors are still full collision~~ (#780) - Snificinant portion of lighting broken - Elytra doesnt elytra - ~~Mud acts as full collision~~ (#780) - Signs are always empty - Walled signs show normal signs - Other types of signs have signs right next to them - Shulkers always phase thru instead of moving up then phase thru if the player cant - Stairs dont connect properly - Entities bypass lighting entirly - Zero animations for anything - ~~Trapdoors have no colision~~ (#780) - ~~Fences & Gates have wrong collison~~ (#780) - ~~Lightning rods have no collision~~ (#780) - ~~F3 Facing direction goes above 359~~ (#778) - ~~Player heads always steve~~ (#778) - ~~Block highlight missing~~ (#864) - Signs can't be edited - Display entities need to be looked at weirdly to work - ~~Shift click delete item doesnt delete all items~~ (#864)
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anmvc commentedon Oct 26, 2026
@Purdze Ive been able to test the new commit and grim still flags (only while walking, not flying), but you fixed minimessage/components too
anmvc commentedon Oct 26, 2026
Fyi ive also added a few more bugs i found
marie-bnl commentedon Nov 1, 2026
I like explosions :)