asset is everything - #468
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…d remove scoped, create it yourself
…mbers and typo fix
…is a more complex class we reflect only some members of it.
…on errors and all tests still pass
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- Added debug hooks - Added profiling hook - Can init using system and department based memory allocators - removed some old stuff - renamed linear allocator to bump allocator and move it to Engine
- Added a much better budgeting strategy and also added more tests
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- Added a much better budgeting strategy and also added more tests
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…amic zone allocation
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…w it will all work together
…s the foundation for Multi-threaded rendering
…reate when presentation is suboptimal or out of date
…handover logs for debugging
…port, idk why, prolly some state leak? need to fix this is cosmetic and temporary only
- Added back RZMesh with new RHI API - Added RZMeshPool to renderer to track active meshes and to pass drawdata as meshIdx - Added mesh factory implementation - Added post async load/unloacd callback mechanism to asset system - Misc fixes and cleanup
…ed during executre and runtime
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Engine Update: V.0.6.0.Dev
TL;DR
Tasks being tracked in #462
Testing
Checklist
Related Issues
Visuals