Skip to content
View PierLucaLanzi's full-sized avatar

Highlights

  • Pro

Block or report PierLucaLanzi

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. Asteroids2023 Asteroids2023 Public

    C# 4

  2. Procedural-Generation-of-Shaders-Using-Interactive-Evolutionary-Algorithms Procedural-Generation-of-Shaders-Using-Interactive-Evolutionary-Algorithms Public

    This is the repository with the software of the paper "Procedural Generation of Shaders Using Interactive Evolutionary Algorithms"

    ShaderLab 2

  3. PierLucaLanzi.github.io PierLucaLanzi.github.io Public

  4. AsteroidClass2024 AsteroidClass2024 Public

  5. Optimal-Populations-for-Binary-Problems Optimal-Populations-for-Binary-Problems Public

    C++

  6. gecco2026-tournament-selection-replication-data gecco2026-tournament-selection-replication-data Public

    Source and configuration files to replicate the results published in the workshop paper "On the Implementation of Tournament Selection in XCS"