A simple arcade-style catching game built with Unity (C#).
Playable demo: Click here
- Objects (Chiikawa balls) spawn randomly.
- Player catches objects → +1 score.
- Missing an object → Game Over.
- Game Over screen includes Replay button.
- Unity 2D
- C#
- GitHub Pages (WebGL build)
- Add increasing spawn speed (difficulty curve).
- Leaderboard system.
- Sound effects and animations.