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Chiikawa Catcher 🎮

A simple arcade-style catching game built with Unity (C#).
Playable demo: Click here

Gameplay

  • Objects (Chiikawa balls) spawn randomly.
  • Player catches objects → +1 score.
  • Missing an object → Game Over.
  • Game Over screen includes Replay button.

Tech Stack

  • Unity 2D
  • C#
  • GitHub Pages (WebGL build)

Next Improvements

  • Add increasing spawn speed (difficulty curve).
  • Leaderboard system.
  • Sound effects and animations.

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Chiikawa Catcher, unity

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