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SOVL Rules

The rules site for SOVL: Fantasy Warfare, published at https://perwahl.github.io/SOVLRules/.

It's an Astro static site, deployed to GitHub Pages by .github/workflows/pages.yml on every push to main.

Working on it

npm install
npm run dev      # http://localhost:4321/SOVLRules/
npm run build    # dist/, plus redirect pages and the search index
npm run check    # every internal link and #anchor resolves (run after build)

Where things live

Path What
src/pages/rules/*.mdx The rules text. One page per chapter; edit these to change the rules.
src/pages/armies/ Army-building rules and the faction pages, rendered from data.
src/pages/reference/ Quick reference sheet and the glossary.
src/components/diagrams/ The SVG rules diagrams, drawn in battlefield inches.
src/data/ Generated army lists, properties and game constants. Don't edit by hand.
src/data/overrides.json Corrected wording for in-game property descriptions that are out of date.
src/assets/units/, public/unit-icons/ Generated unit portraits and type icons.
scripts/redirects.mjs Redirects from every old Jekyll URL. The game links to some of these, so keep them.
SOURCES.md Which game code each rule comes from, for checking the text against the game.

Updating the army lists

The army lists, portraits and glossary come straight from the game. In the FBS Unity project, with this repo checked out next to it (../SOVLRules), run Tools → Rules Site → Export (Assets/Editor/RulesSite/RulesSiteExporter.cs). It rewrites src/data/, src/assets/units/ and public/unit-icons/. Only Released factions are exported. Commit the result and push.

Old links

The game's rules-info buttons (RulesInfoButton.cs in FBS) link to the old Jekyll URLs such as docs/GameLoop/CombatPhase.html#attack-roll. scripts/redirects.mjs writes a page at each old URL that forwards to the new page and anchor, and npm run check fails if any target goes missing.

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