feat(web): graph node labels — always-on for hubs, distance-faded elsewhere (TASK-1743) - #708
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…ewhere (TASK-1743) Camera-facing ref labels (three-spritetext, dynamic-imported alongside the renderer so it stays out of the entry bundle) make the graph readable without tap/hover. Anti-soup rules: hubs (child_count > 0) always labeled; in focus mode the selected node + neighborhood + blocker chain stay labeled while dimmed nodes hide theirs; everything else fades in between 160 and 120 camera units. The visibility walk is imperative (throttled orbit-controls 'change' listener + repaint lockstep + payload commits) and only toggles sprite.visible/opacity — nodeThreeObject is set once and never re-assigned, preserving the BUG-1742 no-flush discipline. Label offset clears the actual sphere radius (4·∛val + pad) so big hub labels don't render inside the node. Parent: IDEA-1740 (graph follow-ups).
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Summary
Visible issue-ID labels on graph nodes — the "useful beyond visual cool factor" request:
nodeThreeObjectset once, never re-assigned, so the BUG-1742 no-flush rule holds.Context
Implements
TASK-1743underIDEA-1740.Test plan