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<Dead Cells> Proposal - #50

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black94idd wants to merge 3 commits into
Okapi-Oriented-Programming:mainfrom
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<Dead Cells> Proposal#50
black94idd wants to merge 3 commits into
Okapi-Oriented-Programming:mainfrom
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@black94idd

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在這個PR中,我們想要提交我們這一組的Proposal,遊戲為dead cells ,組員為 112590018 劉玉凱、112590020 黃力安。

@kesshoban3310 kesshoban3310 added the Ready to Review 還沒有人 Approved,內容是完整的 label Feb 26, 2025

@kesshoban3310 kesshoban3310 left a comment

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LGTM,接下來就是進行工作量評估。

- 112590018 劉玉凱
- 112590020 黃力安

# Game Introduction

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有沒有遊戲示範影片可以讓我們進行工作量評估,感謝!

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但我還是需要這個,再麻煩了,謝謝!

@black94idd black94idd Feb 26, 2025

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以上傳參考影片:https://www.bilibili.com/video/av840226770?vd_source=4a076cf1c0ca5ddec59c0f256182c37d&p=4&spm_id_from=333.788.videopod.episodes

請看(一)被囚者牢房以及(四)黑色大橋的部分(BOSS)的部分

@NOOBDY NOOBDY left a comment

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我記得這個遊戲有很多物理粒子特效、動態光影,這些功能框架目前都沒有支援,如果要做的話可能會需要修改 shader

@NOOBDY

NOOBDY commented Feb 26, 2025

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另外,框架也沒有骨骼系統,角色移動、攻擊動畫可能也會不容易

@onon1101

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這遊戲看起來有很多要與地圖互動的元素
例如梯子、門、電梯等,這些需要思考如何設計
由於遊戲框架並沒有辦法根據背景判斷該範圍要如何互動,
所以你們需要構思設計地圖的互動資料,並運用在遊戲裡面

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並且請你們說明想要製作的關卡數量或範圍,並討論以上內容。

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4 participants