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2 changes: 1 addition & 1 deletion gpu/vk/vk_menu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -506,7 +506,7 @@ Row rows[] = {
"How strongly the controller rumbles, in percent of the game's rumble. Off turns it off.", nullptr, false, true},
{TAB_CONTROLS, "Motion controls", &opts.gyro, 0, 1, 1, tx_gyro,
"Aiming and looking with the controller's gyroscope where the game uses motion, as on the Switch.", hn_gyro},
{TAB_CONTROLS, "Motion sensitivity X", &opts.gyro_sens_x, 10, 300, 10, tx_percent,
{TAB_CONTROLS, "Motion sensitivity X", &opts.gyro_sens_x, 10, 600, 10, tx_percent,
"How far the aim moves left and right for a given turn of the controller. 100% is the console's own.", nullptr, false,
true},
{TAB_CONTROLS, "Motion sensitivity Y", &opts.gyro_sens_y, 10, 300, 10, tx_percent,
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2 changes: 1 addition & 1 deletion readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -240,7 +240,7 @@ choices and starts the game again, so progress since your last save is lost.
| | Invert camera Y | Off, On | Off |
| | Rumble strength | Off, 25% to 150%, in steps of 25 | 100% |
| | Motion controls | Off, On | On |
| | Motion sensitivity X | 10% to 300% | 100% |
| | Motion sensitivity X | 10% to 600% | 100% |
| | Motion sensitivity Y | 10% to 300% | 100% |
| | Invert motion X | Off, On | Off |
| | Invert motion Y | Off, On | Off |
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