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fix: 11 small app UX and data-safety bugs - #248
kevicebryan wants to merge 11 commits into
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Can you help me understand where these issues occur, from the perspective of an end user who is using the tool? Many of these changes are good hardening changes to address theoretical scenarios, for sure. I'll look at the PR and get the changes in. Is there anything urgent, anything that is breaking for a semi-common scenario? I ask so that I can get out a hot fix quickly, if so. |
Mostly in the Prefixes tab. When I open Winetricks for a second game, the last game's packages are still filled in.
Last two fixes are just hardening, I reckon can drop them.
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Excellent, all of this will go in the next release. Thank you! 😄 |
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Merged, thank you! |
no worries 🙌 |
11 small fixes, one commit each so it's easy to drop any you don't want.
Stuff a player runs into
Rarer, but bad when it happens
Hardening
"or\inlibraryfolders.vdfare read properly. It reuses the parser the manifests already use.Checks
swift test: 552 tests, 5 new, and each new one fails without its fix.mainlocally too. They need the built payload andappinfo.Tested on macOS 26.5.1 with Xcode 26.1.1. I hid
.visibilityPrioritylocally to build on the 26.1 SDK. That change isn't in this PR.