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Noseey
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crispy-doom
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Update wi_stuff.c (#1413)
cpp-linter
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He/Strife: adding overflow guards for flattranslation (#1410)
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Heretic: check for thing->state not being Null in R_AddSprites (#1409)
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Hexen: sideloading optimization & bugfixing (#1403)
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Hexen: misc. demo fixes (#1399)
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Hexen: move worldtimer when powers are active (#1398)
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fix compiler warnings in V_DrawScaledBlock()
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Hexen: move S_InitScript and InitMapInfo into SV_LoadGame (#1397)
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Hexen: Support sideloading of DKDC (#1386)
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Doom: adapt naming scheme for masterlevel kex music (#1394)
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Add support for the 200 dummy SFX added by DEHEXTRA (#1388)
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Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
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fully remove visplanes limit on hexen and strife (#1383)
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Doom: Avoid out-of-bounds read when resizing status bar with a ready …
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He: fix key_lookcenter event being blocked by joystick_look_sensitivi…
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He_Strife: fix crash in R_GenerateComposite by allocating blocks as P…
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allocate texture composites as needed and with PU_LEVEL tag (#1372)
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make sure the patch name buffer is terminated in R_InitTextures()
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Strife: add demo fast forward functionality (#1367)
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Doom/Strife: update gamemap (episode) before starting to record in G_…
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Hexen/Strife: add ReloadLevel functionality and Demo suffix (#1365)
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Hexen/Strife: adding GotoNextLevel functionality (#1363)
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Doom: robustness improvement for D_CheckMasterlevelKex (#1362)
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Improve man page formatting (#1226)
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Merge branch 'chocolate-doom:master' into master
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