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Releases: NocTempre/acks-monsters

v0.5.3

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@github-actions github-actions released this 18 Jul 04:07
v0.5.3: description editors expand to content instead of scrolling

Core lays each toggled prose-mirror's .editor-content out position:absolute
(inset 0), so an editor never grows and long entry prose — e.g. acks-content's
streamed book text — scrolled inside a 70px box. Return the editor-content to
normal flow while INACTIVE (display) only, so each editor grows to its content
and the tab (its part root is already scrollable) does the scrolling. The
active ProseMirror editor keeps core's bounded/scrolling layout untouched;
empty editors keep the 70px floor.

Verified live in Foundry v14.365 + acks 14.0.1: a long Appearance entry renders
full-height with no inner scrollbar, empty editors stay at 70px, section scrolls.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

v0.5.2

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@github-actions github-actions released this 17 Jul 19:00
Release v0.5.2 — public release with ACKS II App License

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

v0.5.1

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@github-actions github-actions released this 17 Jul 12:54
Stretch description editors; ship dummy treasure table

- The tab content flexcol computes align-items:flex-start (system CSS),
  and a <prose-mirror> has no intrinsic width, so the description
  editors collapsed to 2px border slivers. align-self:stretch restores
  full-width editors; add editor-content padding.
- Replace the blank example treasure table with an invented 1d4 dummy
  hoard so the Ecology treasure link can be tested out of the box.

Verified live against Foundry v14.365 + acks 14.0.1: editors render
full width with enriched content; dropping/linking a RollTable shows
the link + delete in Ecology while the header panel stays hidden.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

v0.5.0

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@github-actions github-actions released this 17 Jul 02:42
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

v0.4.8

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@github-actions github-actions released this 15 Jul 20:04
v0.4.8: namespaced Handlebars helpers and flags class

acksmHas/acksmVal -> acksMonstersHas/acksMonstersVal; .acksm-flags ->
.acks-monsters-flags (family namespacing rule).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

v0.4.7

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@github-actions github-actions released this 15 Jul 19:01
v0.4.7: republish with valid 16-char elemental ids

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

v0.4.6

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@github-actions github-actions released this 15 Jul 02:21
v0.4.6: fix empty Blast save (breath/blast key mismatch) and alignmen…

v0.4.5

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@github-actions github-actions released this 15 Jul 02:13
v0.4.5: derived encumbrance for monsters vs. Normal/Max Load

The system only computes encumbrance for characters, so a monster's carried
inventory never counted against its load. Add a derived encumbrance readout on
the Inventory tab: sums carried weight (weapons + armor + non-clothing items +
money, in stone via weight6; spoils are body parts and excluded), compares it to
Normal Load (full speed) and Max Load (2x normal -> half speed) per MM p.13, and
shows a bar with a Normal-Load tick plus the state (Unencumbered / Encumbered /
Overloaded). Recomputes on every render as items or the load fields change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

v0.4.4

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@github-actions github-actions released this 15 Jul 02:05
v0.4.4: v14-only — fix ContextMenuEntry deprecations, raise compatibi…

v0.4.3

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@github-actions github-actions released this 15 Jul 01:02
v0.4.3: guard save rolls against legacy monsters (fixes blast rollSav…