Skip to content

Noise points within buildings when simulating radio maps. #40

Description

@Myzz2003

Hi!

I'm using the radio map simulation feature in Sionna RT (following the official tutorial but with another 3d scene), but I've noticed that some noise artifacts still appear inside urban buildings. Initially, I thought this might be due to the samples_per_tx parameter being too low. However, even after increasing it to the maximum value of 4,294,967,294, these artifacts remain prevalent. Could you please clarify if there is a known cause for this issue or any effective method to eliminate it?

Any advice would be appreciated!

No activity

Activity on this issue will appear here.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions