Update dependency MonsterDruide1/OdysseyDecompToolsCache to v1.2.5 - #1271
Update dependency MonsterDruide1/OdysseyDecompToolsCache to v1.2.5#1271renovate[bot] wants to merge 4 commits into
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Not sure what's going on with the workflow fails. I thought that |
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Apparently |
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You still need to add the change to |
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You mean fully disabling |
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I thought we discussed on discord that it can be temporarily disabled and then enabled again after the next release? I don’t think a new tools cache release should be a blocker for the other new features added in this release as I want to wait a bit before doing one |
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We discussed the disabling as part of a temporary workaround until all issues have been fixed, but @german77 has been strong at working through all of those - so only the C1/D1 ones remain, which afaik have been fixed on your fork, so we just need a new tools release that I can then merge into this PR to get the new check working and running immediately, instead of keeping it dormant and then possibly requiring more fixes to get it back working. |
This PR contains the following updates:
v1.2.4→v1.2.5Release Notes
MonsterDruide1/OdysseyDecompToolsCache (MonsterDruide1/OdysseyDecompToolsCache)
v1.2.5Compare Source
What's Changed
vikingchanges:decompmenow generates a scratch with instruction offsets that match the original binary (by @german77)checknow checks calls to functions that haven't been implemented yet (by @MonsterDruide1)(Both features where ported from the upstream repo by @LynxDev2)
Full Changelog: MonsterDruide1/OdysseyDecompToolsCache@v1.2.4...v1.2.5
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