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Reworks & update ship guidelines #20

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UnicornOnLSD merged 15 commits into
Monolith-Station:masterfrom
UnicornOnLSD:guidelines-redo
Mar 14, 2026
Merged

Reworks & update ship guidelines #20
UnicornOnLSD merged 15 commits into
Monolith-Station:masterfrom
UnicornOnLSD:guidelines-redo

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@UnicornOnLSD

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Title.
I need verification from you all especially on the spots commented with [R] (see the code file for them), criticism is more than welcome for parts that aren't just an update to current standards.

Reorganize and expand ship guidelines for clarity and detail, including mandatory requirements for ship PRs, general guidelines, and scrapyard guidelines.
@Corrupt142

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Finally, some proper guidelines

Comment thread src/en/monolith/shipyard/ship_guidelines.md Outdated
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Comment thread src/en/monolith/shipyard/ship_guidelines.md
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Comment thread src/en/monolith/shipyard/ship_guidelines.md
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Clarified guidelines for ship image rendering and saved ship locations. Updated design standards for TSF and PDV factions.
Comment thread src/en/monolith/shipyard/ship_guidelines.md Outdated
Comment thread src/en/monolith/shipyard/ship_guidelines.md Outdated
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UnicornOnLSD and others added 3 commits March 7, 2026 20:41
Co-authored-by: Ilya246 <57039557+Ilya246@users.noreply.github.com>
Co-authored-by: Ilya246 <57039557+Ilya246@users.noreply.github.com>
Clarified thruster exhaust path requirements and added specific space recommendations for thrusters.
Comment thread src/en/monolith/shipyard/ship_guidelines.md Outdated
@Arcticular1

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Capitals should have a case by case basis due to their large size and uses.
Also thrusters should be specified in what is allowed - like we discussed yesterday.

@UnicornOnLSD

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Capitals should have a case by case basis due to their large size and uses. Also thrusters should be specified in what is allowed - like we discussed yesterday.

Thrusters have been changed to "keep exhaust free" with 3 tiles for small and 7 for large

Capital part I'll let you add that personally.

@UnicornOnLSD

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Waiting on fluffen for merging

Will do special guidelines for ADS, carriers & fighters in a separate PR another time.

@UnicornOnLSD
UnicornOnLSD marked this pull request as draft March 8, 2026 21:04
@UnicornOnLSD

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TODO: add ruling about consistent ship mounts (high tech ship uses lasers lowtech rust bucket uses ballistic, EMP exempt for boarding encouragement for pirate focused ships)

@UnicornOnLSD

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actually this can go now I'll do other guidelines later

@UnicornOnLSD
UnicornOnLSD marked this pull request as ready for review March 8, 2026 23:56
@Arcticular1

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Probably add a section in regards to EMP weaponry should be on a seperated tab - so energy focused armament ships get missiles and ballistic focused armaments get energy EMPs - etc.

@UnicornOnLSD

UnicornOnLSD commented Mar 9, 2026

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so energy focused armament ships get missiles and ballistic focused armaments get energy EMPs - etc.

I've expanded on the combat ruling section. Lmk what you think

Added several parts, expanded heavily on combat guidelines & ruling to hopefully make expectations clearer.
Comment thread src/en/monolith/shipyard/ship_guidelines.md Outdated
@UnicornOnLSD

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done this time fr

@OneZerooo0 OneZerooo0 left a comment

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Looks good, thanks for your organizational help 👍
Feel free to selfmerge

@UnicornOnLSD
UnicornOnLSD merged commit 6ea5f26 into Monolith-Station:master Mar 14, 2026
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@UnicornOnLSD
UnicornOnLSD deleted the guidelines-redo branch March 14, 2026 16:12
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7 participants