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Shades#4317

Merged
kasature90 merged 3 commits into
Monolith-Station:mainfrom
OneZerooo0:shades
Jul 21, 2026
Merged

Shades#4317
kasature90 merged 3 commits into
Monolith-Station:mainfrom
OneZerooo0:shades

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@OneZerooo0

@OneZerooo0 OneZerooo0 commented Jul 19, 2026

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About the PR

Adds a new basemob Shade, identical to human but with different sprite, some passive sfx/speech and gestalzitine blood

Why / Balance

replace these random humans on expeds/npc spawns with a more fitting version - not a full patch but it should help a bit with immersion

Media

https://github.com/user-attachments/assets/16e33c4a-4cf0-4cc0-a197-8a89d8b103a1
image

Requirements

  • I have read relevant guidelines/documentation to this PR found on our devwiki.
  • I have added media to this PR or it does not require an ingame showcase.
  • I can confirm this PR contains either no AI-generated content, or AI-generated content that meets our guidelines.

How to test

Breaking changes

Changelog

🆑 Onezero0

  • tweak: Influenced human NPCs

@github-actions

github-actions Bot commented Jul 19, 2026

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RSI Diff Bot; head commit 4927c36 merging into f37216f
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_Mono/Mobs/monolithic.rsi

State Old New Status
shade Added

Edit: diff updated after 4927c36

@OneZerooo0

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map proto fail is because someone screwed up eris

@waphun

waphun commented Jul 19, 2026

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map proto fail is because someone screwed up eris

Corrupt and his love for the greasy grille.

@OneZerooo0

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Going to selfmerge if nobody has any problems with it

@kasature90
kasature90 merged commit c0e328b into Monolith-Station:main Jul 21, 2026
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monolith8319 added a commit that referenced this pull request Jul 21, 2026
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3 participants