Goida Plate 3#4281
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tonotom1 wants to merge 12 commits into
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RSI Diff Bot; head commit 1b6c8aa merging into b84a122 Resources/Textures/_Mono/Clothing/ArmorPlate/armor_plates.rsi
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Cooking up a revision to the stamina damage code to be a bit more flexible |
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7 BILLION PLATE PRs |
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Stamina damage can now be changed on a damage portion basis to increase the ability to fine-balance your punishment. IE you can now have a plate stuncrit you in a reasonable amount of correctly absorbed damage AND still eat major stunshit from receiving an incorrect damagetype. |
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About the PR
Why / Balance
Although most of the under-the-hood capabilities weren't capitalized, it's good for a system to be the most flexible and usable that I can make it.
Plates were in a weird middling state of impactfulness and relevancy. It was a chore to maintain your plates for like, very little increase in combat effectiveness. You probably were better off just bringing a stack of bruise packs and ointments, honestly. Hopefully the power increase makes it such that they provide enough short-term action economy and impact that they are worth thinking about.
The changes under the hood also allow for much easier balance iteration. Go nuts if my numbers don't jive.
Media
Requirements
How to test
Equip plates and commit self harm. Maybe try editing a debuggium plate to see how the system behaves.
Breaking changes
No other systems were touched.
Changelog
🆑