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Lore - Quick Timeline Update #4247
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| ## Quick History | ||
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| - Nanotrasen and The Syndicate engage in a conflict known as "The Corporate War", utterly destroying Nanotrasen and crippling the Syndicate. A badly damaged Syndicate battlegroup begins transit into the region of space now known as the Colossus sector, where they ultimately meet their end. | ||
| - Nanotrasen and the Syndicate engaged in a conflict now commonly known as the "Corporate War," which utterly destroyed Nanotrasen and crippled the Syndicate. A badly damaged Syndicate battle group fled into the region of space now known as the Colossus sector where they ultimately met their end at the hands of a local Imperial government. This government seized their technology and used it to advance their development into the current age. | ||
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| - A relatively weak galactic power known commonly as "the Confederacy" rapidly gains power and influence through the acquisition of abandoned corporate technology. They use a significant amount of their military assets chasing down remaining Syndicate affiliates. | ||
| - In the power vacuum left behind by NT's collapse, the Trans-Solarian Federation, a relatively weak Sol system based government, seized NT and other abandoned corporate technology and integrated it within their military. Within half a century, they had grown into a major galactic power as they conquered more than half the galaxy and used their vast military resources to hunt down former Syndicate affiliates clinging to life. | ||
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Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. “Clinging to life” not really necessary “…they had grown into a major galactic power, unleashing a great expansion across the galaxy in a hunt for remaining syndicate technology” instead to make more sense as to why they pursued such conquest |
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| - This Confederacy becomes a major galactic power, using previously gatekept corporate technology to stir colonization across the Perseus arm. An Imperial government takes claim over the Colossus sector during this time, discovering and exploiting local Syndicate assets to accelerate development. | ||
| - Tensions reached a boiling point after a series of aggressive authoritarian legislation were passed, resulting in large worker's unions breaking away from the TSF to create their own nation known as the United Soviet Socialist Planets. This ultimately led to a bloody civil war which the TSF won. | ||
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| - Eventually a schism occurs in the Confederacy, splitting it into the Trans-Solarian Federation and a large workers union known as the United Soviet Socialist Planets. This delays the response force sent to follow the fleeing Syndicate battlegroup. | ||
| - During this period of peace, scouts ventured as far as the Colossus sector, discovering vast material riches and strange anomalies. This news spread like wildfire in the scientific community and it became a destination hotspot for the entrepreneur to eke out their fortune. A trade company wanting to establish an outpost for these travelers sought out the TSF and USSP for protection from pirate fleets and Syndicate remnants, who both agreed to send a garrison. The newly built outpost became known as Colossus Central and serves as a relatively safe haven for civilians even today. | ||
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| - The TSF win the civil war. Around the same time, knowledge of the anomalies in the Colossus sector becomes more known, attracting many different people. The fleet sent to the Colossus sector is weakened with many ships redirected during the civil war, but resumes its journey. | ||
| - The TSF attempted to exert control over Colossus, controlling imports and outlawing Syndicate technology that had spread through various interest groups. This led to CC's company cutting ties with TSF interests and declaring themselves neutral. Arguments between the TSF and USSP over how to govern the sector led to a communication breakdown, reigniting the civil war almost half a century later. This war gained the attention of the Phaethon Dynasty, who sponsored local insurgent cells to fight back against the governments bringing their outside conflict to Colossus and trying to control their lives. | ||
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| - The TSF has in recent times succeeded in crushing both the insurgent cells and the bulk of USSP presence in the sector, forcing a retreat. This imbalance of power in the Colossus sector has now forced the PDV to step into the light, who vow to repel the invaders threatening their control over the sector. This is where you play, in the struggles across the Colossus sector. | ||
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| - Upon reaching the now-populated Colossus sector, disputes between sector properties and "outlawed" Syndicate technology causes a new major conflict between the Phaethon Dynasty and the TSF. This is where the game takes place. | ||
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| </Document> | ||
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“Into the current age” feels a bit weird here
The PDV also didn’t have a hand in syndicate defeat (PDV is also fairly recent in galactic relevance), they just colonized some of the colossus sector and found cool syndie tech
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"The syndicate fleet met their end in the sector" is very vague and obscure though. I figured it could be a good lore reason for them having finally died and PDV having SO MUCH of their technology. But I suppose they could've just died to ADS, it's just..awkward the way it was previously written.
As for the Confederacy thing...it still feels like a vague placeholder. TSF already came from Paradise station and was fairly benevolent existing alongside NT. TSF is named after the Sol system. It feels weird to just split into TSF and USSP later, especially as we still don't have a real reason for the Sol sector dying. They wouldn't just name it afterwards. Governments change ideals and policies over a period of time without changing the name. Why does it need to be a Confederacy? Why confuse people more with that? Why not just underline that TSF has turned EVIL and controlling and the USSP hates that? TSF is the invaders to Colossus, it gives more of a back history.
And yes, I'm sure USSP would have multiple reasons for going to war, but leaving it vague also leads to 'and suddenly war' with no real feeling or meaning behind it, lending to the TDM aspect and nobody RPing. I want to underline that there are massive idealogical differences.
I don't think I named the text mentioned ASR by name, did it? I think it's extremely important to reframe it as dynamic history to encourage people, again, RPing those ideals and a moving sector rather than people going 'well the lore doesn't matter anyway'.