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Plastitanium and Shuttle Window Construction#4212

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trevorKirkby wants to merge 4 commits into
Monolith-Station:mainfrom
trevorKirkby:craftable-plastitanium-windows
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Plastitanium and Shuttle Window Construction#4212
trevorKirkby wants to merge 4 commits into
Monolith-Station:mainfrom
trevorKirkby:craftable-plastitanium-windows

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@trevorKirkby

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About the PR

Construction tasks that currently work and don't work:

Shuttle Windows

  • Full:
    • Construct ✅
    • Deconstruct ✅
  • Diagonal:
    • Construct ❌
    • Deconstruct ❌

Plastitanium Windows

  • Full:
    • Construct ❌
    • Deconstruct ✅
  • Diagonal:
    • Construct ❌
    • Deconstruct ❌

Plasturanium Windows

  • Full:
    • Construct ❌
    • Deconstruct ✅
  • Diagonal:
    • Construct ❌
    • Deconstruct ❌

This PR adds a new construction graph that makes all of the above possible.

For all of these recipes, you build a "window frame" out of plasteel, which functions similarly to a girder. Just like a girder, you can get different types of structure depending on what materials you add.

This also replaces the existing "add plasteel and reinforced glass to finish it in 1 step" recipe for shuttle windows. Building a shuttle window now has 3 steps.

This PR modifies sprites and YAML, but no code.

Why / Balance

This is a fork about playing with space ships, so being able to customize your ship more is nice I think!

Plastitanium walls are already buildable, so I'm not aware of any balance reason why plastitanium windows shouldn't be.

Media

Blueprint placement:
blueprints
Construction:
building1
building2
building3
Finished windows:
complete1
Another screenshot of finished windows, this one including plasturanium:
complete2
You might've spotted a visual discrepency in the plasturanium window above. I took the liberty of fixing that:
Before:
before
After:
after
If the maintainers want that patch in a separate PR I can do that, it just seemed like a small enough fix to go ahead and add it in. Especially because making plasturanium windows craftable makes this sprite smoothing issue significantly more likely to actually come up.

Requirements

  • I have read relevant guidelines/documentation to this PR found on our devwiki.
  • I have added media to this PR or it does not require an ingame showcase.
  • I can confirm this PR contains either no AI-generated content, or AI-generated content that meets our guidelines.

How to test

  1. Spawn in all of the materials and tools required by the crafting recipes.
  2. Follow the recipes to build shuttle windows, plastitanium windows, and plasturanium windows. Including the diagonal variants. See that all of the recipes work.
  3. Check that deconstructing them also works, to be completely thorough. Despair at just how many steps it takes to deconstruct plastitanium.

Breaking changes

  • Changed the id of the construction graph for shuttle windows and plastitanium windows to a new one called WindowFrame.

Changelog
🆑

  • add: Plastitanium and plasturanium windows can now be built by players.
  • tweak: Shuttle windows now have a different and slightly more involved crafting recipe.

@github-actions

github-actions Bot commented Jul 5, 2026

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RSI Diff Bot; head commit 39c3b69 merging into ef4f6a0
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_Mono/Structures/Windows/plasturanium_window.rsi

State Old New Status
ptwindow7 Modified

Resources/Textures/_Mono/Structures/Windows/shuttle_window_frame.rsi

State Old New Status
bare Added
full Added
plastit_full Added

Edit: diff updated after 39c3b69

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